We are a global company with a mission to advance the art and technology of visual experience. We know that creating an inclusive environment that values and encourages different perspectives is critical for our success, and the success of our people. We are learning, listening, and taking action to be better and foster trust in our community. Our goal is to ensure every person working at Foundry feels safe and free to be themselves, to share their ideas or concerns and that there is equal access to opportunities for all.
This position can be UK remote-based or office-based.
Flix is a visual story development tool for feature film, TV production, games, and more. Designed to promote fast-paced creative collaboration, Flix removes the technical barriers that can cause frustration and slow you down. With Flix, directors, producers, story artists, editors, and 3D layout and previous artists can all collaborate in one easy-to-access place, letting them explore and iterate freely; deliver faster story turnarounds, and share involvement in the development of a project earlier in the process.
Moving the product forward to take advantage of cloud technologies is an important step in taking Flix forward. We are now rebuilding FLIX from the ground up, using modern technologies and design architecture.
We're looking for a Backend Software Engineer to join our team in London to work on our core Flix development.
As a member of this team, you'll jump into the deep end of the latest web technologies using Go (GoLang), to build backend services and APIs for our Flix frontend application. You will work with large datasets of hand-drawn artwork and storyboard data to build a collaborative service for rendering, and data storage. You will work closely with senior engineers, product managers, and QA to spec, build, and test new features. You'll engineer your features to be scalable and modular in a large application, and you'll also embrace writing extensive unit and end-to-end tests that let your team move fast and keep high-quality standards.
Nice to know, Keen to learn
Foundry develops creative software for the digital design, media, and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe.
Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel, and technology companies such as Mercedes, New Balance, Adidas, and Google. Foundry partners with these companies to solve complex visualization challenges to turn incredible ideas into reality.
The company's products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television, and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows, and commercials for more than a decade.
Founded in 1996, Foundry is headquartered in London, with 300 staff and a presence in the US, China, Japan, Australia, and Europe. In 2015, the London Stock Exchange named Foundry one of the "1000 Companies to Inspire Britain." It regularly features in The Sunday Times' Tech Track as one of Britain's fastest-growing private technology companies.